Photon Fusion 2.1 Stable is now available for Unity teams building state-synchronized multiplayer games. The release focuses on the unglamorous but critical parts of shipping networked play: physics ...
Hamburg-based networking provider Exit games has unveiled Photon Cloud, a hosted network engine designed to aid the development of real-time multiplayer games. Photon Cloud allows developers to add ...
Exit Games has updated its Photon networking engine with immediate effect, adding support for both HTML5 and Windows Phone 7 client libraries in version 3. The refreshed tech, which already supports ...
Picomy used Bandit Trap to push a small-team, physics-driven asymmetrical game into online multiplayer without building networking infrastructure from scratch. The studio started with one programmer ...
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